Eric Porter Capstone

For my capstone, I worked with Anthony, Dexter, and Lamier to create a demo of a video game. The video game is a side-scrolling 2D platformer shooter. The process of making this game was quite hard, as we had to choose between various different strategies in order to create it. We first started with programming languages like C++, Python, and Javascript, but we quickly gave up as it would take too long to learn even though it would have been nice to create something unique. We eventually chose Construct 3 and used its engine to make the game. Over the course of this capstone, we learned how to program, design levels, and create sprites for the game. Lamier, Dexter, and Anthony worked on level design, Anthony was doing most of the programming, I did the sprites, conception, and miscellaneous help. We also learned to create music in Garage Band with Dexter and our friend Samuel doing this. As for playing the game, the controls are: arrow keys for movement; double tapping up allows a double jump; pressing z shoots projectiles.