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Lamont Robinson Public Feed

Quarter 4 Project

Posted by Lamont Robinson in Art 2 · Hertz · d1 on Thursday, June 1, 2017 at 11:31 am
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Q4 Benchmark INDIVIDUAL final submission

Posted by Lamont Robinson in Anatomy and Physiology · Aziz · E on Wednesday, May 31, 2017 at 11:29 am
​
    • Provide a summary of the contents of your video and a rationale for why YOU chose this topic, in paragraph form.
The topic of this was random so I didn't technically choose it. However, I did find it interesting to find out more about our topic. The topic was about the state of women's healthcare-specifically reproductive healthcare.The video mostly just goes over how severe the defunding could be to several reproductive healthcare stations, and how it practically went under the radar with everything that happened after the result of the election.
    • Provide a reflection on how you contributed to the project and the role you played in the group.
I wrote the script, wrote some of the questions, contributed to the research, and recorded david. (Not the interview)
    • What did you do well and what could you have done differently?
It could've been submitted on time, and I think we did a good job finding someone to interview even after calling robots for 3 days.
    • What was the most meaningful part of the experience of creating the PSA?
Probably how hard it was to actually get any information.

      • Try to summarize by addressing some of the unit essential questions
        • What factors affect public health?
No reproductive healthcare station directly affect public health there could be an unexpected bump in STDs, more miscarriages, etc., anything that relates to reproduction could potentially see severe side effects 
      • What role do the economy, politics, and society play in the healthcare system?
The politics of the nation directly affect the healthcare system because they're being funded by the government, and as far as the economy is concerned if the economy skyrockets downwards we might see things like removing funding from several healthcare stations.
      • How is the process of research being affected?
The process of research could be affected by the lack of answers you get when trying to contact any one of these stations, and it could also be affected by the defunding bill that just passed.
      • What careers apply public health and concepts from anatomy/physiology?
Doctors, Nurses, Veterinarians, etc. Anyone that works in the public health field will apply concepts from anatomy/physiology.

https://www.youtube.com/embed/SVZaI_ohN24
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Lamont Robinson

Posted by Lamont Robinson in Capstone on Thursday, May 18, 2017 at 1:05 pm

Abstract Paragraph:

The goal of my capstone originally was to create an animation, but due to not really having that much free time I had to settle for turning the scene into a still instead. For this image I took a lot more time looking at inspirational image to really get a good look at what I wanted to do. I started looking at references for churches mostly to find a setup that I would actually like. I ended up settling down with something involving God Rays flooding the room to create heavy contrast. After the basic composition was blocked out I started to spend a lot more time on the characters that I would have in the scene. To create the character standing in the center I used a common technique where you sculpt the model using dynamic topology. Afterwards I went ahead retopologized the model so she could actually be used for texturing/shading/posing. After I was satisfied with the main character I went back to the scene and detailed that to an extent that made me happy. Something different I did for this scene though was composite the scene the nuke rather than in Blender. So I had to learn my way around Nuke to do proper color grading and fx for the image. After the composite was done in nuke I made slight changes in Krita for the final image.






Annotated Bibliography


Creating an annotated bibliography is a little weird for this but all of these were used for the same reason. All these sources provided references/textures/software that I was using to create this piece. Pixabay and textures.com were used for textures I used in the image. 3d artist, pixabay, blendernation, and blender artists were used for references. Lastly Nuke, and Blender.org, as well as krita were the sites i got the software from.


"3D Artist." 3D Artist. N.p., n.d. Web. 18 May 2017.


"Daily Blender 3D Updates." BlenderNation. BlenderNation, 23 Mar. 2017. Web. 18 May 2017.


Foundation, Blender. "Blender.org." Blender.org. N.p., n.d. Web. 18 May 2017.


Foundation, Krita. Krita | Digital Painting. Creative Freedom. N.p., n.d. Web. 18 May 2017.


"Free High Quality Images." Free Images - Pixabay. N.p., n.d. Web. 18 May 2017.


"Home." Nuke, NukeX & Nuke Studio | VFX Software | Foundry. N.p., n.d. Web. 18 May 2017.


"Textures for 3D, graphic design and Photoshop!" Textures.com. N.p., n.d. Web. 18 May 2017.


"THE COOKIE NETWORK." Blender Artists. N.p., n.d. Web. 18 May 2017.


Tags: Capstone, Ms.Isakowitz
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Earth Day

Posted by Lamont Robinson in Anatomy and Physiology · Aziz · E on Friday, April 21, 2017 at 11:34 am
bigoldballs
bigoldballs
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Squishy

Posted by Lamont Robinson in Art 2 · Hertz · d1 on Monday, March 27, 2017 at 2:06 pm

I created this work because I wanted to make something that was kind of disturbing but also cute in a strange way. I think octopi are disgusting, but really rad so this was the focus for the majority of the piece and the human in there took a backseat to the overall image. I’ve been told my work is generally creepy but I also received comments like “that’s cool/cute”, so I hope it’s portraying as I want to be because it definitely seems so. This was mainly inspired by this piece (nudity), so if I were to say how it fits with contemporary art I’d say it was inspired by art of today.


The way I made this is not particularly different than the way i’ve made other pieces, I quickly drew a profile a female and then pulled up references of an octopus, and drew from those to get what I wanted for the piece. I used stippling and crosshatching all along the octopus to create the rough surface they have on their skin, and kept refining my linework until i got to the product I have now. The most important technique used here was stippling which took the majority of the time to do but i’m satisfied with the overall effect of it.


My art doesn’t reflect anything in my life or my experience or anything deep like that. I don’t think any of my pieces ever do.


-lamontrobinson
-lamontrobinson
Photo without Dirt detected on scan
lamont-robinson-squishy
lamont-robinson-squishy
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How does educational achievement affect IPP?

Posted by Lamont Robinson in Statistics · Isakowitz · B on Friday, January 27, 2017 at 9:19 pm
Paper: https://docs.google.com/document/d/1hTcgFTnYD5htVJun9yHNSTFawueAeW1sbSeVTjcq9f8/edit?usp=sharing
Video: https://drive.google.com/file/d/0BwQszvfmB7-iVlpKSTZDLXUwSDA/view?usp=sharing
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ANNI3

Posted by Lamont Robinson in Art 2 · Hertz · d1 on Thursday, January 19, 2017 at 9:37 am

Artist Statement

I created this because I’ve noticed that I like creating hard-surface models more than organic surfaces just because it’s more fun to me even if it’s less like actual sculpting. My overall vision for the piece was a take on a vic viper (a ship with two long prongs in the front and a large engine in the back.) I’d hope this is a properly conveyed science fiction ship. Through this piece I taught myself more on reflections and lighting to create interesting pieces and i’ve gotten much better at it.


The method I used to create this was the same as everything else i’ve made, but essentially I did as follows:

  1. Use basic shapes, and adjust the camera for an interesting angle

  2. Use primitive shapes to block out shape of vehicle

  3. Delete the primitive shapes and replace them with detailed parts

  4. Create shader to give it an interesting texture (I actually made this shader as a product awhile ago)

  5. Experiment with lights in the scene for clean and interesting reflections

  6. Fix reflections in Krita, and do final post editing there.


My piece as it stands compared to the people I look up to is just completely out classed in all fields. Things like Modeling, Texturing, Shading and lighting. The piece that I made doesn’t reflect the world i’m in or anything deep like that, nor my experiences but it’s just something i’m passionate about (Science Fiction).



lamont-robinson-model-an13-final-lamont-robinson
lamont-robinson-model-an13-final-lamont-robinson
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Quarter One Project

Posted by Lamont Robinson in Art 2 · Hertz · d1 on Sunday, November 6, 2016 at 5:52 pm
20161031_142753
20161031_142753
​I didn't create this project for any particular reason I just knew I had to submit something, and it should be something that I have some sort of fun creating. My overall vision was really just experimentation with colors there wasn't really anything deep to it. I think people will be disappointed at least if they know me, because this isn't as good as the stuff I usually do. There is no relation to my previous art. And I dont really see how it fits into any of these things listed here, this seems entirely irrelevant. The source and inspiration for this was a screengrab of the actor of 11 (from stranger things) in the movie Cloverfield I thought it was pretty cool so I painted based off of that. For this piece in particular there were no other influences. There were no real techniques used painting this, the only thing I really did was making sure that each facial feature was distinct and recognizable, not lost in the paint. So I just used a small brush, and painted with either more saturated or just a straight up different color.

Overall, not proud of it-not something I would put in a portfolio, and really it doesn't even seem like I made it.I could've done a much better job but overtime I'm feeling less and less motivated to put "my all" into art pieces for art classes-or I should say high school art classes in particular.


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Figure Drawing

Posted by Lamont Robinson in ART ADV - Hertz - b2 on Friday, May 29, 2015 at 8:26 am
​1) Describe your project.

2) What did you learn while completing this project?
I got much more comfortable with hands and feet because I found a way to use boundry boxes so fingers and toes don't look weird.

3) What was the hardest part about completing this project?

Making the feet. So many areas to screw up on..

4) What was the most fun/exciting part?

Sketching the page of 30 second poses

5) If you were to do this project over again, what would you do differently?

The shading

(Honestly just look at the back of the room since the images are broken right now)
IMAG0312
IMAG0312
IMAG0313
IMAG0313
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Projects

Posted by Lamont Robinson in SPANISH 2 - Moran - E on Thursday, April 16, 2015 at 4:56 am
​Ser vs. Estar

This project was created to show the difference between estar and ser. It pointed out when you should use each.

https://docs.google.com/presentation/d/1vqu0qy3BK1e882YvzOrPnMsuXrDkFY_pxDejKiMK08w/edit?usp=sharing 

Viajar Project

This project was created to make a convincing 

Commercial:

https://drive.google.com/open?id=0BwQszvfmB7-iMkJDUENUU1pKaDQ&authuser=0

Presentation:
https://drive.google.com/open?id=0BwQszvfmB7-icURMV21vWDZCc3c&authuser=0 

Mis Amigos, Mi Famili, Mi profesora

The videos for this don't exist anymore. They were removed from youtube, and the local files were removed a long time ago to save space.

La Poesia y Mi Reflexion_Proyecto

In this project we had to translate a poem into spanish and also write a poem in spanish. This project was about exploring spanish poets.

https://drive.google.com/file/d/0BwQszvfmB7-iT1ZpcHZKZ2ZKLWs/view?usp=sharing

Sugar Skull Project 
https://drive.google.com/open?id=0BwQszvfmB7-iR2luTy1TOE5FLW8&authuser=0
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Practice?

Posted by Lamont Robinson in ART ADV - Hertz - b2 on Friday, March 13, 2015 at 9:07 am
IMAG0276
IMAG0276
This is just a sketch I did in my sketchbook. I just used stippling and some blending, also the image is rotated for some reason.
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Porsche 911

Posted by Lamont Robinson in ART ADV - Hertz - b2 on Saturday, February 14, 2015 at 11:45 am

Porsche 2 by cheese on Sketchfab

2015-02-14 12_48_34-Blender_ [C__Users_bob_Documents_Personal Projects_Project Not a Porsche_Porsche
2015-02-14 12_48_34-Blender_ [C__Users_bob_Documents_Personal Projects_Project Not a Porsche_Porsche
**Quick note: what you're seeing here is a low-poly version of  the model it actually looks something like this ^


​
  1. Describe your project

My project was to finish a model of a Porsche 911 (1974).

  1. What knowledge did you already have about the project before you started?

Vehicular modelling techniques, and topology flow.

  1. What new skill did you want to learn coming into the project?

I wanted to learn a fast and effective way to model tires, and the method I found take seconds. The method I used before took an hour.



  1. Did you accomplish this goal?

Totally.


  1. How do you know you accomplished the goal? If you didn't accomplish the goal, why do you think that is?

I know I accomplished my goal because the model doesn't go overboard with vertices and the topology of the existing vertices are placed in a manner that doesn't disrupt the flow of the mesh.


  1. What other skill(s) did you learn along the way?

Using blueprints as a reference for scale, and lattice modelling.

  1. What are you most proud of in this project?

The topology, because that's what I spent most of my time fixing. Time not wasted of course - which is great.


  1. What would you do differently if you had to do the project over again?

Would probably just pick another car but that's probably because i'm sick of staring at this one.

4 Comments

Day in the life of Lamont Robinson

Posted by Lamont Robinson in WORLD HISTORY - Roy - D on Wednesday, February 11, 2015 at 2:45 pm
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Preliminary Work

Posted by Lamont Robinson in ART ADV - Hertz - b2 on Tuesday, January 20, 2015 at 12:28 pm

Progress #b3d pic.twitter.com/7Rcvd5Srho

— Cheese (@CheeseLBP) January 18, 2015
This is the work i've done so far. Most materials are assigned to their respective objects, and the topology for the vehicle itself works. What needs to be done is the tires, and then I can go over the model again to make sure it's accurate as possible.  Most of the heavy work was done in a week, and the recent fixes i've done had been this last weekend. Not much left to do other than finalizing and the tires.
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Lamont Robinson Hardsurface Model

Posted by Lamont Robinson in ART ADV - Hertz - b2 on Monday, December 8, 2014 at 9:55 am
For my quarter one project I decided I would do something that I haven't before, a hardsurface model. I've done a car or two, and some other objects but nothing really creative with hardsurface models. In this project I discovered a different way of working with models, instead of painstakingly modelling vertex by vertex you can sculpt in Dynamic Topology and Re-topolgize it later. It gets the idea down and it's faster than improvising while modelling.  Which means I can sculpt and put together different shapes without worrying about Topology and the final concept, etc. It's a lot less taxing on the brain.

The way i'm showcasing what I went through is a fast-forwarded livestream. I usually livestream on my twitch page but because twitch is blocked and it's also well over 4 hours of video it's sped up but not enough to give you a seizure. In the video you can see me trying out different shapes by using booleans or sculpting with dynamic topology enabled. The mesh isn't displayed at it's original quality however it's decimated so you will see visible triangles and that's just to put less stress on the computer, because again it was livestreaming while I was working on it. I hope you think it's kind of cool because I learned a ton working on it.
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totallynotapresentation

Posted by Lamont Robinson in Spanish 1 - Rosen-Long - X on Thursday, April 10, 2014 at 10:48 am
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Cyborg Pikachu

Posted by Lamont Robinson in Physics - Gray - B on Wednesday, January 15, 2014 at 11:59 am
IMAG0350
IMAG0350
The sculpture I chose to do was a "cyborg pikachu". I did this because, for whatever reason I've been playing card based games like pokemon, and hearthstone alot recently. I thought it would be a fun idea to make an alternate version of pikachu. 
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